A downloadable experiment for Windows, macOS, and Linux
Very rough demo/experiment. Mixes "breakout" + tower defense, with indestructible enemies.
Objective is to last for the allotted duration without enemies stealing all your boxes.
There are only two levels.
arrows/wasd move paddle
` or spacebar pulls ball toward you
1 builds popping tower thing at ball's location
2 builds wimpy gun tower thing with very little ammo at ball's location
Made for the "make a Defense Game [...]" jam.
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